Spring Festival, Lantern Festival, Valentine’s day…… "Festival" even continuously, afraid to receive doesn’t love gift? Choose a gift, let her him for

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The performance of the Japanese and Korean companies was amazing when

active time: 2008.01.18-2008.02.17

in the domestic communication application of WeChat as an example, in the third quarter earnings conference call, Tencent President Liu Chiping for WeChat commercial said, the future will have some interesting practices, but still focused on expanding the user base.

December 2010, KaKao in South Korea launched the "Gift service", the user sends a user can buy coffee or chocolate and other small commodities in the application of coupons to friends, friends with these coupons to offline store in exchange. Although the prices of these goods are not high, they offer a new channel for enhancing feelings between friends. It is understood that, to Valentine’s day, the function of the monthly revenue can reach 2 billion won about 11 million 480 thousand yuan. About 320 items are currently available

from delivering a single messaging feature to growing into a multi-functional platform, KaKao and Line are moving faster each step. In contrast to domestic products, the commercialization of exploration is extremely cautious.

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Tencent technology Wang Xin reported November 20th

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in contrast to domestic and foreign communication applications, product functions and positioning of great similarity, such as public accounts, access to third party applications. Perhaps Kakao and Line’s way of earning money will be the next step for home communications and social applications.

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KaKaoTalk earn money way: e-commerce + pay expression +Plus Friend AD + game platform

in March 2010, on-line KaKao from an entrepreneurial team, founder background is strong. Founded more than 10 years ago South Korea’s largest gaming platform Hangame, and later served as Korea’s largest Internet Group NHN CEO, KaKao is his departure after the launch of the product.

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product is similar to most communications applications, but users can set different topics for the application and set different backgrounds for the chat room. KaKao offers more selectivity in helping users realize the personalization of applications.

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was thinking about how to make money. In September of this year, South Korean communications applications KaKaoTalk by July on-line gaming platform profitable. Another born in Japan communications applications, Line also charges on the road in the face tasted the sweetness of the function, on-line 28 million months earned two yuan revenue.

 

KaKao currently has a total of 62 million registered users. The number of messages sent per day is three times the total number of messages sent by the three biggest operators in South korea. In South Korea’s smartphone market penetration of 55%, 95% are KaKao users.

! The initial functionality of the

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2007.01.24